'Golem' review or 'How do you freeze this frame?'
'Golem', created by 1927
Young Vic Theatre, 12th December 2014
Young Vic Theatre, 12th December 2014
Small disclaimer. I spent the
first twenty minutes of ‘Golem’ seriously distracted by the perpetual flashing
emanating from a mobile phone a couple of seats down. This is obviously not
down to the good people of 1927, that now lauded theatre company known for
combining performance, music and animation with dazzling grace. However, my
distraction is telling. This show is damn fine to look at but, if your
concentration is taken even for a minute, it does start to slide away from you.
I wouldn’t be too concerned
with the source material. ‘Golem’ is derived from Jewish folklore and, so the
saying goes, is an anthromorphic being created to serve its master. In most
incantations, this putty-like creature eventually turns on its creator. As with
all mythical monsters, Golem has shifted over the years to reflect the peculiar
horrors of each new age. In Gustav Meyrink’s 1914 novel, Golem was bound up
with the awful fear and threat that lurked the Jewish ghettos of Prague. In
this current stage adaptation, Golem has been linked with the strangely servile
behaviour that the technological age might be promoting. Or something like that
– the connection is a little bit dodgy.
Let’s not get too grumpy.
There is still a lot to enjoy in this packed and colourful production, written and
directed by Suzanne Andrade. The first half is an easy joy to watch as the
company blend their animated projections, odd ball acting style and cheekily
defiant, indy music with practiced ease. Imagine the delicate but twisted horror
of a Tim Burton film mixed with jaunty angles of a Beavis and Butthead cartoon
and softened by the kooky charm of a Wes Anderson film.
The attention to detail is
quite something and the animated projections have been lavished with care and wit.
Everything that might wiggle or flash or dazzle or dissolve does so. We meet
the dusty and dotty Pattison family in their dusty and dotty home. The
characters, with their mad wigs and angular faces, merge weirdly with their
off-beat surroundings. Grandma Pattison chats discretely with a portrait of her
dead husband, which is prone to the occasional head swivel and sly wink. The
walls feel alive, the decor feels cheeky and each moment, alive with madcap
potential.
The outside world is sketched with
equally nutty but careful precision. We watch young Robert Pattison walk to his
work, the wonderfully dreary Binary Back Up Department. The actor strides on
the spot as a litany of oddballs slide past on a dynamic projection that lights
up the back wall. There’s a touch of Monty Python to the projections, which
freely mix doodles and careful draughtsmanship, reality and flights of fantasy,
fine details and lunatic sweeps of the pen.
Yet as these walks to work
continue and the same patterns (as glorious and detailed as they are) begin to
repeat themselves, the show starts to lose its sense of purpose. Director
Andrade and animator Paul Barritt get a little bit lost in the edges of their
story. It takes a long time for the Golem plot-line to take off and, once it
does, it lacks pertinence. One can see the ideas hovering about but they don’t
stab at you, like you’d hope. Robert purchases a Golem (which looks like a
massive version of the clay Morph we used to see on children’s TV) and he and
his family slowly surrender to its influence. The Golem’s efficiency renders
them increasingly useless and, when Golem 2.0 is introduced, this effect is
multiplied. One can practically see these themes rise up from this production
but they waft about a bit, a bi-product of this clever show rather than the fire
that keeps it going.
There are just a few scenes that
hit you square in the eyes. The best of these is when Robert, buoyed by his
Golem and flushed with success, has a stab at internet dating. Two of the actresses
sit behind high pillars and Robert stands in between the two. A voiceover
rumbles overhead, blasting out Robert’s demands and the girls’ profile descriptions.
Projections of countless outfits flash across the pillars and the girls
transform, over and over again. The stage fills with flashing images, a world
of activity and opportunity and endlessly multiplying choices. The two girls
are obscured except for their faces, which look tiny against this storm of
activity. The image of those two girls, minute and bodiless and stood still against
a whir of activity they cannot control but might in some way control their
future happiness, will stay with me for a very long time.
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